That’s right. We have the audacity to make this statement. We can solve a challenge you are facing in 58 hours.
This isn’t some kind of workshop where we simply sketch ideas. We use a wide spectrum of problem-solving methodologies, from Design Thinking and Design Sprints Methodology to hackathons and our own proprietary tools, to deliver outstanding work in days instead of weeks.
Why 58 hours, you ask. Well, It’s hard to keep a senior team in a room for a whole week, so through an iterative process, we perfected our approach to 3-day sessions, stretching some parts, skipping some others, and adding some new ones.
The 58 Sprint is a set of bespoke collaborative sessions ranging from 4 to 58 hours (3 days) to help teams around the world solve problems, come up with ideas, generate action plans, prototype solutions, and more. If a Design Sprint and a Hackathon were having a baby you’d get a 58 Sprint.
Whether it is a 4-hour long lightning-fast decision-making session or a 3-day long prototyping sprint, we have a process that works, alongside our team’s facilitation experience and subject matter expertise.
We work closely with the team to define the key challenge and the definition of done. If it’s not clear, we run a problem framing workshop before the 58 sprint kickoff. We then draft the 58 sprint brief which works as the team’s North Star throughout the process.
Next, we assemble a team, consisting of your team and REBORRN experts, a decision-maker and a facilitator (max. 10 people). We often invite externals or internal stakeholders with a good understanding of the challenge, as guests. Finally, we always include the end-users, to validate our assumptions.
Physical or Virtual, it’s important to design a seamless experience within which the teams can thrive. Ensuring that requires strong planning and preparation weeks ahead of the session.
Depending on the nature of the challenge we use a set of assessment modules to validate the challenge, obtain background information, and develop our own POV regarding the challenge.
At the end of this session you get validated prototypes to proceed with development, real business plans to execute and time-plans for multiple teams to work on. Do we get all things done? No. Just the important things a decision-maker might need to approve before moving forward to execution.
We feel equally confident to facilitate a physical sprint and a virtual session with a team working in different time zones around the globe.
We design smooth remote collaboration experiences using a carefully chosen technology stack.
Since the pandemic, we have successfully completed more than 30 Virtual 58 Sprints, with participants from 50 different countries.
No.
We don’t operate solely as process facilitators. We are not Design Thinking Evangelists. We use it as a way-of-working to get things done.
When we choose to be part of a sprint we join both as facilitators and experts. This combination delivers more value in our sprints. That’s why we carefully choose the kind of sprints we’d like to be part of.
If we don’t have the subject matter expertise, we’ll rather not engage in facilitating a sprint. Our expertise lies in the following areas: Business Strategy, Advanced Analytics & Data Activation, Product & Service Design, and Organizational Design.
Some of the Companies that have trusted us:
(We won’t)
What if we fail to deliver what we promised in 58 hours? No problem. We will continue the work until we have delivered without charging you extra.
Furthermore, if the end result does not look like the answer you expected, then we are humble and confident enough to not accept full payment. You will only be charged for our direct costs.
A multidisciplinary team based in London and Athens takes over to deliver the end result. We suggest working in weekly or bi-weekly sprints using Scrum, or the Agile framework your teams are used to work with.
One of our Consultants with extensive hands-on experience will work as an interim Scrum Master to help the team draft technical requirements, work with your partners and make sure that we end up with the solution that actually solves the problem.
At the end of the 3 days session we had a live prototype, and talents that had already applied to be part of the show.
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